Learn 3D Animation

Course Information

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Ready to Get Started?

Learn from an animation supervisor who’s worked on several blockbuster films, including Star Wars, Transformers, Hulk, and The Pirates of the Caribbean. In this beginner’s course, you will learn critical skills, software, and how to plan out animation that will ignite your passion for becoming a character animator.

What you Get

You will be mentored by one of the industry greats in animation. Learn from decades of experience and knowledge in character animation and storytelling. You will have 24/7 access from any computer or mobile device to all the online course videos and materials for the Basic Animation Course.

  • More than 170 minutes of online instruction
  • Access to course curriculum
  • One-on-one mentoring
  • Certificate of completion
  • 100% Satisfaction Guarantee (30-days)

What’s Involved?

All of our courses are online and are accessible 24/7 so that you can learn when you want to and learn at a pace that is comfortable for you.

  • No prior knowledge is needed
  • You will need a computer (Mac or PC)  to learn on and to run the software
  • As in most things in life, the more you put into it, the more you will get out of it
  • You will need to download and install Maya software
  • You will also need a 3-button mouse

What you Will Learn

In less than 12 months, you will have the knowledge and skills to animate characters, collaborate with an industry professional, and confidently launch a career in a thriving animation industry.

Course Details

LESSON ONE: Course Overview & History of Animation
In this session, we will review the 16-week course and provide a brief overview of the history of animation.

LESSON TWO: Maya Overview & The 12 Principles (part 1)
In this session, we will explore the fundamentals of Maya software and delve into the 12 Principles of Animation.

LESSON THREE: The 12 Principles of Animation (part 2)
In Lesson Three, we will explore the 12 Principles of Animation in detail, delving into the reasons behind their significance.

LESSON FOUR: The Importance of Reference & Planning
During this session, we will discuss the importance of acquiring quality reference material and the necessary steps for successful planning.

LESSON FIVE: Character Animation in Maya
In this session, we will review the foundational tools and techniques of animation in Maya.

LESSON SIX: Bouncing Ball Assignment (part 1)
In this part one session, you will gain the skills to bring a ball to life through the application of the 12 principles and the use of Maya tools.

LESSON SEVEN: Bouncing Ball Assignment (part 2)
In this part two session, you will gain the skills to bring a ball to life through the application of the 12 principles and the use of Maya tools.

LESSON EIGHT: Bouncing Ball Assignment (part 3)
In this part three session, you will gain the skills to bring a ball to life through the application of the 12 principles and the use of Maya tools.

LESSON NINE: Walk Cycle Assignment (part 1)
In this part one session, you will animate your first character walk cycle with the help of Maya tools.

LESSON TEN: Walk Cycle Assignment (part 2)
In this part two session, you will animate your first character walk cycle with the help of Maya tools.

LESSON ELEVEN: Walk Cycle Assignment (part 3)
In this part three session, you will animate your first character walk cycle with the help of Maya tools.

LESSON TWELVE: Character Lift Box Assignment (part 1)
In this part one session, you will animate a performance of a character lifting a box onto their shoulder, utilizing reference material, the 12 principles, and Maya tools.

LESSON THIRTEEN: Character Lift Box Assignment (part 2)
In this part two session, you will animate a performance of a character lifting a box onto their shoulder, utilizing reference material, the 12 principles, and Maya tools.

LESSON FOURTEEN: Character Lift Box Assignment (part 3)
In this part three session, you will animate a performance of a character lifting a box onto their shoulder, utilizing reference material, the 12 principles, and Maya tools.

LESSON FIFTEEN: Getting our 3 shots demo ready!
In this session, we will refine our three assignments and bring them to a demo-ready state by utilizing lights, textures, and cameras.

LESSON SIXTEEN: Demo Reel Assignment
In this final session, we will edit our animations and incorporate music to create a final demo reel.

A sample list of our animation classes

Pricing

Course Pricing